Training Library
We offer gamified training modules designed to enhance the rehabilitation process, ensuring that patients and users can both maintain and strengthen their capabilities across various motor aspects. These interactive modules engage users through game-like elements, making rehabilitation more enjoyable and motivating
Reaction Games
Gamified Trainings
Simple Reaction Test - 4 Points
Looking at pure reactive skill and coordination, to determine fall risk
You will start off this task in neutral position (standing with feet together and arms by your side). There will be 4 different points detached and around your body, within reachable distance. A white light will blink to indicate which of those 4 points you need to reach for, and within 5 seconds you will have to reach for said point as indicated by a green light. There will be 24 times in total that you reach out for a point.
Choice Reaction Test - 8 Points
Looking at cognitive reactive skill and coordination, to determine fall risk
You will start off this task in neutral position (standing with feet together and arms by your side). There will be 8 different points detached and around your body, within reachable distance. A green light indicating which point to reach will appear randomly, at any point and at any time. There will be 24 times in total that you reach out for a point . At the end of the 24 times, you will get a score regarding the average time you took to react to a point
Range of Motion Games
Gamified Trainings
City Appreciation – Window Cleaning
A gamified rehabilitation protocol to work on shoulder mobility
The user will raise his/her arm to clean the window of both sides to see clearly of the Hong Kong scene
BBQ Party
A gamified rehabilitation protocol to work on elbow mobility
The user will perform elbow curls using both arm to activation the fan. Every five motion get one score.
Kitty Ballon Game
A gamified rehabilitation protocol to work on alternating sides of both knees and hips, with regards to the range of motion and balance
The user’s goal is to pump up a kitty balloon by stepping up and down to fill the pump meter. You'll see a pump meter on screen connected to a balloon. Use alternating steps with your left and right leg when the indicator points to that side. Pump fast but with control to fill the balloon for the excited child
Recycling Expert
A gamified rehabilitation protocol to work on alternating sides of lateral movements in the lower body, with regards to cognitive coordination and balance
The user’s goal is to correctly sort as much trash as possible into recycling and non-recycling bins within 60 seconds. When the trash reaches the front, quickly decide if the item is recyclable and kick it sideways to sort it to the left or the right. Work on your reaction time and recycling judgment.
Balance Games
Gamified Trainings
Space Invader: Center of Chaos
A gamified rehabilitation protocol to work on shifting and controlling one’s centre of mass, while working on reaction and coordination
Control the ship as if it were your own body, and shift your centre of gravity according to the stimuli projected on the screen. The aim of the game is to get through all the levels by reaching the warphole (in each level), collecting the orbs on the way and avoiding the enemy spaceships